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modding:editortools:texture_converter [13/11/2018 12:57]
admin [Conversion Parameters]
modding:editortools:texture_converter [10/12/2019 16:03] (current)
admin [Overview]
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 Here is the list of image file format that can be converted to the DDS format used by the engine: Here is the list of image file format that can be converted to the DDS format used by the engine:
  
-  * .TGA +  * .TGA (preferred image format) 
-  * .PNG+  * .PNG (preferred image format) 
 +  * .JPG 
 +  * .BMP
  
 More information about the DDS texture file format can be found [[modding:​texture_formats_guidelines|here]]. More information about the DDS texture file format can be found [[modding:​texture_formats_guidelines|here]].
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 Specify the size (width and height) of the converted texture. Only visible if "​Resize"​ parameter is enabled. Specify the size (width and height) of the converted texture. Only visible if "​Resize"​ parameter is enabled.
  
-> //Is Cone Step Map// 
- 
-Process the texture as a Cone Step Map. This will generate a proper Cone Step Map from a regular greyscale heightmap (DXT5 texture format). 
  • modding/editortools/texture_converter.1542110268.txt.gz
  • Last modified: 13/11/2018 12:57
  • by admin