Alpha 6 Changelog

Release Date: 01/05/2014

New

- Added new “Dev Mode” that let you access to some special console commands to draw bullets trajectory, change the weather or daycycle time for example.
- Added Flexible and open game localization system (adding custom languages tutorial will be available soon)
- Added official English (called “original”) translation
- Added official French localization (80% finished, ACCENTS NOT SUPPORTED YET)
- New “logconfigslist” console command (only available in Dev Mode)
- New “reloadconfigs” console command (only available in Dev Mode)
- New “view_wireframe” console command (only available in Dev Mode)
- New “view_bulletstrajectory” console command (only available in Dev Mode)
- New “view_bulletsimpacts” console command (only available in Dev Mode)
- New “weather_setovercast” console command (only available in Dev Mode)
- New “weather_setinstantovercast” console command (only available in Dev Mode)
- New “daycycle_sethour” console command (only available in Dev Mode)
- New “daycycle_acceleratetohour” console command (only available in Dev Mode)

Changed/Improved

- Improved G36C material (texture and shader)
- Improved object physic shape generation speed
- Improved sun lens flare render performances
- Improved performance when firing with weapons (less FPS drop)
- Slightly improved objects descriptions in inventory

Fixed

- Fixed buildings not being generated properly
- Fixed sun lens flare going through objects at dusk / dawn
- Fixed “K32GetProcessMemoryinfo” crash on start-up added again by mistake in Alpha 5
- Fixed SSAO quality always reset in settings
- Fixed anisotropic filtering 16X working as 8X
- Fixed “$” sign before most item names

  • game/changelogs/alpha6.txt
  • Last modified: 14/10/2018 12:14
  • (external edit)